Tropico 5 immigration mod

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If you expect your citizens to pay high taxes for a city which effectively has a small population and not enough patricians, they will quickly become unhappy.

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Housing quality will also affect citizens’ mood and having too many areas with low-quality housing generally leads to an unhappy population in the worst case you will see citizens moving out eventually and you can find out why by right-clicking on them.Īnother factor which affects mood is taxes, as with any city really. Mood is itself affected by the basic services described in previous articles, such as enough food and water. The first thing which affects immigration is the mood of the people, where a happy population will lead to more immigrants and vice-versa. Technically, in the game as soon as you have a population of one-hundred people, their mood and various other factors will count towards immigration and attracting further inhabitants.

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If you do not fulfil your people’s needs you will see that immigration will be less frequent and gradually people will begin to leave.

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The game only activates immigration once you have your first housing plots set-down, and from then on migration will take place periodically, as long as the conditions to attract immigrants are in place. As soon as you have available plots for housing, and have at least wells or more preferably fountains, you will see hordes of immigrants dragging their carts towards your planned housing-area.